
Clan War is a competitive event where five clans face off in a battle of strategy, coordination, and smart deck building.
Victory isn’t just about power — it’s about planning, teamwork, and choosing the right matchups.
Below is a clear breakdown of how Clan War works.
Clan War is divided into two phases:
Preparation Phase — 3 days
Attack Phase — 6 days
Each phase plays a critical role in determining the final outcome.
This phase is all about setting up your clan for battle.
Each player can register up to 4 decks
Every deck must include:
1 Hero
2 Skills
6 Towers
Cards can only be used once across all decks
No duplicate Heroes, Towers, or Skills
Core Parts attached to cards are included and affect deck power
Decks can be edited freely during the Preparation Phase
All decks must be manually locked to participate
If fewer than 10 players lock their decks, the clan cannot join the event
Players may switch clans during the Preparation Phase
Once the Attack Phase begins, you cannot join the event until the next one
Once the war begins, it’s time to fight.
Each of your registered decks can attack once per day
Each day, you’ll see one opponent deck from each of the other 4 clans
You may choose any matchup — but each of your decks can only be used once per day
Each opponent deck can only be attacked once per day
After an attack, both decks are removed from the list until the next daily reset
Success deals damage equal to the opponent’s deck power
Fail still deals damage, but a Lose Penalty is applied
Your own Clan Castle is never affected by your attacks
Daily reset occurs at 00:00 UTC, refreshing all decks for the next day
Use the Search screen to find decks from rival clans
Your own clan will not appear here
Not satisfied with the available matchups?
Use Refresh to search for a new battle
Choose carefully — each deck can only attack once per day
Clan War isn’t just about attacking — defense matters
Daily Repair Missions are available during the event
Completing missions contributes to your clan’s Repair Progress
Repair milestones unlock bonuses for the clan
Each player can contribute once per milestone
Repair progress does not reset during the event
Stay active to help keep your Clan Castle standing
Players can create 1–4 decks
Each card can be used only once across all decks
Deck Power is calculated based on the total power of the cards you place in the deck
Core Parts directly increase card and deck power
Deck power contributes to your clan’s overall strength
At the end of the Attack Phase, the clan with the highest remaining Clan Castle HP wins
Individual contribution matters:
Total damage dealt determines player rankings within the clan
Rewards are distributed after the event
Rewards are shared among participating players based on their contributions
Higher-tier matches grant higher rewards
Leaving during the Preparation Phase removes your decks
Leaving during the Attack Phase keeps your decks active
Players who leave during the Attack Phase cannot participate again until the next Clan War
Clan War has 2 phases: Preparation (3 days) and Attack (6 days)
Up to 4 decks per player
Each deck attacks once per day
You fight against 4 rival clans
Repair missions support your clan’s defense
Victory is decided by Clan Castle HP
Rewards depend on individual contribution
Clan War begins on January 31, 2026, starting with the Preparation Phase.