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Hello Defenders,

Update 1.460 ushers in a bold new phase for Raid Rush — with the arrival of Clan War, a reimagined Boss Brawl, and a wave of upgrades designed to deepen your strategy and reward your teamwork.
Whether you’re defending your fortress, coordinating clan attacks, or pushing further in the campaign, there’s more to fight for than ever before.

Clan War — New Clan Event

Clan War introduces a brand-new competitive mode where 5 clans battle over two intense phases.

🛡️ Preparation Phase (3 Days)

• Register up to 4 decks per player (1 Hero, 2 Skills, 6 Towers).
• Each card can only be used once across your decks.
• At least 10 members must register decks for your clan to qualify.
• Decks can be edited freely until the phase ends.

⚔️ Attack Phase (6 Days)

• Each deck can attack once per day.
• Face random decks from rival clans to lower their Fortress HP.
• Daily battles reset at 00:00 UTC.
• Your own fortress HP is not affected when attacking.

🔍 Search & Battle Rules

• Attack lists refresh daily — each target can be hit once per day.
• Used decks return to the pool the next day.

🛠️ Clan Repair

• Complete daily missions to advance Clan Repair milestones.
• Milestones unlock helpful boosts throughout the event.

🎯 Victory Conditions

• The clan with the highest Fortress HP at the end of the war wins.
• Rewards are distributed after the war based on individual contribution.
• The total reward pool is shared among all participating members.

Unite your clan, build your best decks, and dominate the arena! 💥

📌 Clan War Schedule Notice

Clan War will begin on January 31, 2026, starting with the Preparation Phase.


Boss Brawl — Redesign

  • Boss Brawl has been fully restructured to match the new clan-focused flow.

  • Boss Brawl now runs with 3 days of Preparation followed by 6 days of Attack Phase.

  • During Preparation, join a clan and get ready — the clan you’re in when preparation ends is the one you’ll fight with.

  • During Attack Phase, defeat bosses and compete alongside your clan to climb the rankings.

  • Leaving your clan during the Attack Phase will prevent you from rejoining Boss Brawl until the next event.

Important Changes

  • Boss Brawl chapter count has been reduced from 50 to 30.

  • Boss Brawl is now treated as a limited-time event. When the event ends, all unused Boss Brawl Tickets will be cleared.

  • Brawl Coins have been removed and replaced by Clan Coins as the new reward currency. Clan Coins are collectible and won’t reset.

  • The Boss Brawl Shop has been removed, and all relevant offers have been moved to the new Clan Shop. If you have existing Brawl Coins, don’t worry — you can still spend them in the shop.

  • Stage Skip is no longer tied to leagues — you can now use Stage Skip freely in any league, as long as it matches your current chapter progress.


Clan Shop

A new home for your clan rewards!

  • Clan Coins earned from Clan War and Boss Brawl can now be spent in the Clan Shop.

  • The shop refreshes with daily and weekly offers.

  • Team Offers have been completely revamped with new value-focused deals.


New Flash Events

Something exciting can pop up at any moment — don’t blink!

Flash Events appear as short, high-impact opportunities that push you to act fast and gain quick advantages.
They come in two different formats:

  • Upgrade Mania: Upgrade Heroes or Towers with special, limited-time discounts.

  • Event Mania: Grab discounted event currencies to progress faster while the offer lasts.

These events last only 5 minutes, so when they show up — jump in and make the most of them.


Spinfinity — Double Hero

Can’t decide between Jaden and Astra?
Now you don’t have to wait for separate events.

With Double Hero Spinfinity, both heroes are available in the same event — choose the one you want and spin for your favorite.

Jaden or Astra?
The choice is yours…
Can’t choose? No problem — spin for both! 😄


🩸 New Core Part — Blood Hunt

A new Special Core Part (Primary) built to finish off enemies fast.

  • Blood Hunt deals bonus damage to enemies with low remaining HP.

  • Ideal for towers that shine at cleaning up weakened targets and closing out waves efficiently.

  • Blood Hunt can be obtained from Clan Shop.


🛡️ New Core Part — Broken Spirit

A new Core Part(Utility) focused on control and survivability.

  • Broken Spirit weakens enemies by reducing the damage they deal for a short time.

  • Ideal for slowing down dangerous waves and protecting your defenses under pressure.


New Enemy Unit — Doctor

A new support-type enemy joins the battlefield.

  • Doctor connects to nearby enemies and heals them over time, making waves harder to clear.

  • If left unchecked, Doctor can significantly extend enemy survivability and disrupt your defenses.


⚖️ Balance Updates

Some key gameplay adjustments have been made:

  • Hook Tower:
    • Slow effect base value increased from 10 → 20.

  • Guardian Booster:
    • Duration increased from 1s to 3s.

  • Brim (Passive – Level 3):
    • The passive that extended Vanguard skill duration has been removed.
    • Now reduces Vanguard enemies’ HP by 10%.

  • Lily (Buffed):
    • Base damage increased.
    • Slight attack speed boost.
    • Electrical damage increased and now lasts 1s longer.

  • Toby (Skill Update):
    • Now dashes toward enemies in range and attacks.
    • Gains bonus damage and applies a mini-stun on each hit.

  • Enemy Movement:
    • All enemies now have a capped movement speed to ensure consistent pacing.


5 New Chapters

The journey continues with five brand-new chapters, pushing the campaign to Chapter 100!

  • Chapter 96: Rootbound Castle — A fortress reclaimed by nature.

  • Chapter 97: Stone Hollow — A petrified land frozen in time.

  • Chapter 98: Harmonic Tower — A towering spire of sound and light.

  • Chapter 99: Rusted Outpost — A decaying base buried in red dust.

  • Chapter 100: Raid Gateway — A powerful portal marking a new era of raids.